Charles Melcher is the founder and director of the Future of StoryTelling (FoST) summit, an invitation-only event that gathers distinguished leaders from the business, creative, and tech communities to explore how the digital age is transforming the way we tell stories. Melcher is also the CEO of Melcher Media, an award-winning app developer, book producer, and branded content company.
Dražen Bošnjak is a Bosnian-born American composer, sound designer, and founder of award-winning music studio Q Department. In 2015 Bošnjak co-founded Mach1™ A Sound Technology Company, specializing in sound-based orientation and presence for virtual reality and augmented reality. His VR soundtrack credits include The Martian VR Experience, EP, and upcoming Dear Angelica. Bošnjak has collaborated with VRSE, Oculus Story Studios, MPC, 20th Century Fox, RSA Films, Apple Music, and The New York Times.
Caecilia Charbonnier obtained a master of advanced studies in computer graphics at École polytechnique fédérale de Lausanne in France and a PhD in computer science at MIRALab, Univeristy of Geneva. She is the co-founder, current president, and research director of Artanim. Her work focuses on the interdisciplinary use of motion capture for applications ranging from 3-D animation, virtual reality, and live performances to movement science, orthopedics, and sports medicine.
Aaron Koblin is co-founder and CTO of Vrse, a virtual reality company. From 2008 to 2015, Aaron created and led the Data Arts Team at Google. He has received numerous awards, including the Smithsonian Cooper-Hewitt National Design Award, the National Science Foundation's award for visualization, an Emmy in 2014, and two Grammy nominations for his music video collaborations. Aaron was artist-in-residence at MIT in 2010 and received his MFA in design/media arts from UCLA.
Paul Raphaël is an internationally renowned, award-winning visual artist and innovative stereoscopic 3-D filmmaker known for his multimedia installations and commercials. With a passion for cinematic storytelling, visual effects, and technology, he teamed up with Félix Lajeunesse to create award-winning stereoscopic 3-D films, multimedia installations, and commercials.
Mike Woods founded Framestore’s Digital Department and helped it become a leader in innovative content for interactive uses. He was a pioneer of techniques such as real-time animation and virtual reality, which he used in campaigns for Coca-Cola, Geico, and Beats by Dre. In 2014 he launched Framestore’s VR Studio, producing the Game of Thrones Oculus Rift exhibit, launch apps for the Samsung GearVR, and two Marvel applications. Woods recently co-founded VR company White Rabbit.