This symbiosis of literature and VR innovatively and compellingly converges a book reading with virtual immersion. Based on a novella by Klaus Merz, Go visualizes an enrapt, spoken narration by focusing VR content entirely on spatially volumizing the scenes. The effect is one of dreaming with open eyes as you listen to a story of a man who sets out on a hike in the Swiss Alps, from which he will never return.
Screens with VR Cinema Program 2
CATEGORY New Frontier Exhibitions
RUN TIME 25 min
COMPANY Montezuma AG